Andrew.
3D & motion designer.
I build small, strange worlds — then I photograph them like they’ve always existed.
Practically —photoreal product films, brand visuals, and cinematic CG for teams that can’t (or shouldn’t) shoot it live. End-to-end: modeled, lit, animated, composited, delivered. One operator. One invoice.
Self-taught at thirteen. Six years in by nineteen. Ace Visuals is one person — me — making sleek product animation, motion graphics, and cinematic shots for studios, brands, and filmmakers who care about the texture of a story as much as the shape of it. Blender and After Effects out front; Houdini, Octane, Resolve when the shot asks for it. Fast turnarounds, no studio overhead, every frame still passes through one set of eyes.
- Modeling
- Blender · C4D
- Sim
- Houdini · Embergen
- Render
- Octane · Redshift
- Finishing
- AE · Resolve
- Studios
- Brands
- Filmmakers
- Independent
Two open slots this quarter. Selectively booking.
